Games Designer & Programmer
Marquisse Trinidad
From low-level Galaga clones to believably human RTS AI - a portfolio spanning C++, C#, Unreal Engine and Unity. Games Design & Programming graduate of the University of Staffordshire.
Featured Projects
- Galaga Redux - C++/SFML - A low-level, modernised recreation of Galaga 1981 built entirely in C++ and SFML 3.0 - no engine, no shortcuts.
- RTS AI Dissertation - Unity C# - Dissertation: a Unity C# RTS prototype with an AI opponent that plays believably like a human, using configurable ScriptableObjects for tuning.
- Worlds Apart - Unreal Engine 5 - Senior collaborative UE5 project: character controller, TDD authorship, fire puzzle mechanic, SFX animation notifiers, and UI implementation in a team of 15+.
Skills & Tools
C++, C#, Unreal Engine, Unity, Blender, Krita, Game AI, Multiplayer Netcode, Game Design, Low-Level Programming.
Get in touch - available for junior games design and programming roles.